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Using thumbnails
and other photos always involves compromise
1
The use of graphics such as photos always leads to a battle about photo
quality. The better the quality of the graphic, the slower the download.
In practice, to keep
a web page at a reasonable download time, the appearance (and size) of
photos is degraded in stages until the acceptable compromise between download
speed and quality is attained.
2
Here are some examples of how the tradeoff works.
.JPG at 100% quality = 42K
download time 14 seconds
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100%
Quality is very good but the download time is unacceptable
Note the clarity of the
type in GULF WARS and EPISODE II, plus the bright light behind Bush.
See how clarity degrades as we reduce photo quality in the examples
below.
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.JPG at75% quality = 14K
download time 4 seconds
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75%
Quality is still good and download time is much faster, but not
fast enough |
.JPG at 50% quality = 9K
download time 3 seconds
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50%
Quality has degraded to just below acceptable and download
time is acceptable. A quality setting between
75% and 50% will be the best compromise. |
.JPG at 25% quality = 3K
download time 1 second
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25%
Download time has been cut to one second, but the photo quality has
been downgraded too much and is unacceptable.
A setting between 75% and 50% will be best for most websites. |
3
The physical size of photos and graphics is the predominant
factor in keeping download time reasonable.
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150
pixels wide
50% quality
Size 6K - 2 seconds

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100 pixels wide
50% quality
Size 3K - 1 second
75 pixels wide
50% quality Size 1+K
fraction of a second

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Fewer, smaller,
lower-quality graphics = fast download
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